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\uD83D\uDDD3 Date

\uD83D\uDC65 Participants

\uD83D\uDDE3 Review topics

Time

Item

Presenter

Agenda

Notes

Presentation of the general structure of sandbox team and over targets

Information about the structure of the team

  • Scenario analytics and UI/UX development

  • Backend stack development, BB integration

  • Infrastructure management and development

Directions into which we do develop

  • Provide overall visibility on a diagram Meelis Zujev (Deactivated)

  • Clarify each direction in short and provide information about the timelines and expectations

  • Outline dependencies and risks

Presentation of the infrastructure

Current state and further targets

  • Sandbox environment

    • Installed BBs

    • Issues and TODOs

  • Common BB playground

    • Targets

    • Lessons to be learned (cloud dependency, minification, coexistence, resource consumption, etc.)

  • Separated environments for BB

    • Targets

      • Allow the provider to independently install its software without any dependencies

      • Assess the required cloud dependencies during the installation

      • Assess the resource requirements for normal function

      • Minify the installation

      • Remove cloud dependencies

      • Package according to the requirements for a sandbox deployable BB

      • Test the packaging in the common BBs playground as staging step to the sandbox deployment

    • Costs

    • Contractual binding

    • Separation of responsibility

  • External installations

    • Adapters as proxies and BBs

    • Delegate BBs

    • API gateways showcase implementation (Ukraine system)

Presentation of the use case implementation structure

Full stack description and explanation

  • BB Emulators

  • IM configuration

  • Driver application (orchestrator)

  • UI connectivity and session management (identity, permissions)

  • Scenario structure and showcase details

20min

USCT Simulation and UX/UI deliverables

Artun Gürkan Priit Puru

  • USCT Simulation - Live product demo

    • context

      • empathy map

      • outline what we wanted to accomplish (starting from HMW?) along the application

      • user testing

    • show journey from user perspective (mocked) before entering the simulation

    • show live application on both device categories

  • Djibouti Use Case

    • learnings from USCT use case

    • approach for Djibouti use case

    • current progress along implementation playbook

    • takeaways for service block proposal

  • Service Blocks community proposal

Backend implementation explanation and demonstration. Full stack approach.

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